add jaro code
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products.js
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157
products.js
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// Function to calculate the
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// Jaro Similarity of two strings
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// from https://www.geeksforgeeks.org/jaro-and-jaro-winkler-similarity/
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function jaro_distance(s1, s2) {
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// If the strings are equal
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if (s1 == s2) return 1.0;
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// Length of two strings
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let len1 = s1.length,
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len2 = s2.length;
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if (len1 == 0 || len2 == 0) return 0.0;
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// Maximum distance upto which matching
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// is allowed
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let max_dist = Math.floor(Math.max(len1, len2) / 2) - 1;
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// Count of matches
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let match = 0;
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// Hash for matches
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let hash_s1 = new Array(s1.length);
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hash_s1.fill(0);
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let hash_s2 = new Array(s2.length);
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hash_s2.fill(0);
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// Traverse through the first string
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for (let i = 0; i < len1; i++) {
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// Check if there is any matches
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for (let j = Math.max(0, i - max_dist); j < Math.min(len2, i + max_dist + 1); j++)
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// If there is a match
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if (s1[i] == s2[j] && hash_s2[j] == 0) {
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hash_s1[i] = 1;
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hash_s2[j] = 1;
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match++;
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break;
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}
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}
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// If there is no match
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if (match == 0) return 0.0;
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// Number of transpositions
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let t = 0;
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let point = 0;
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// Count number of occurrences
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// where two characters match but
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// there is a third matched character
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// in between the indices
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for (let i = 0; i < len1; i++)
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if (hash_s1[i] == 1) {
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// Find the next matched character
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// in second string
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while (hash_s2[point] == 0) point++;
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if (s1[i] != s2[point++]) t++;
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}
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t /= 2;
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// Return the Jaro Similarity
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return (match / len1 + match / len2 + (match - t) / match) / 3.0;
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}
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// Jaro Winkler Similarity
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function jaroWinklerSimilarity(s1, s2) {
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let jaro_dist = jaro_distance(s1, s2);
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// If the jaro Similarity is above a threshold
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if (jaro_dist > 0.7) {
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// Find the length of common prefix
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let prefix = 0;
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for (let i = 0; i < Math.min(s1.length, s2.length); i++) {
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// If the characters match
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if (s1[i] == s2[i]) prefix++;
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// Else break
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else break;
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}
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// Maximum of 4 characters are allowed in prefix
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prefix = Math.min(4, prefix);
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// Calculate jaro winkler Similarity
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jaro_dist += 0.1 * prefix * (1 - jaro_dist);
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}
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return jaro_dist.toFixed(6);
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}
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/**
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* Updates the list of games based on the current search filter and sort type.
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*
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* @return {void}
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*/
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function updateList() {
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const filter = $('#search').val().toLowerCase();
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const elems = Array.from(document.querySelectorAll('#gamesList li'));
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const sortType = $('#sort').val();
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// sort by selected sort type
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elems.sort(function (a, b) {
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if (sortType === 'alphabetical') {
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return a.textContent.localeCompare(b.textContent);
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} else if (sortType === 'reverse') {
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return b.textContent.localeCompare(a.textContent);
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}
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});
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// then filter items with the search input
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elems.forEach(function (item) {
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let similarity = jaroWinklerSimilarity(filter, item.innerHTML.toLowerCase().slice(0, filter.length - 1));
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if (item.getAttribute('aliases')) {
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for (alias in item.getAttribute('aliases').split(',')) {
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if (alias.length > 1) {
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console.log('alias');
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console.log(alias);
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console.log(typeof alias);
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console.log(alias.length);
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similarity += jaroWinklerSimilarity(filter, alias.toLowerCase().slice(0, filter.length - 1));
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}
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}
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}
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if ((similarity >= 0.7 && item.innerHTML.length > 2) || item.innerHTML.toLowerCase().indexOf(filter) > -1) {
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item.style.display = '';
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} else {
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item.style.display = 'none';
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}
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});
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// now sort by jaro winkler distance
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elems.sort(function (a, b) {
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let distanceA = jaroWinklerSimilarity(filter, a.textContent.toLowerCase());
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if (a.getAttribute('aliases')) {
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for (alias in a.getAttribute('aliases').split(',')) {
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distanceA += jaroWinklerSimilarity(filter, alias.toLowerCase());
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}
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}
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let distanceB = jaroWinklerSimilarity(filter, b.textContent.toLowerCase());
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if (b.getAttribute('aliases')) {
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for (alias in b.getAttribute('aliases').split(',')) {
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distanceB += jaroWinklerSimilarity(filter, alias.toLowerCase());
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}
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}
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return distanceA - distanceB;
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});
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// then fill it with the sorted and filtered list
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for (const item of elems) {
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document.getElementById('gamesList').appendChild(item);
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updateGameList();
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}
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}
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$('#search').on('input', updateList);
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$('#sort').on('change', updateList);
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