made it compile
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a1255b5c1a
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9281747d54
10
rank.h
10
rank.h
@ -20,9 +20,9 @@ struct RankList
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struct WRankList
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struct WRankList
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{
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{
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int rank_count;
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int rank_count;
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struct Weighted rank[M_STR];
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struct Rank rank[M_STR];
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struct Weighted srank[3][M_STR];
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struct Rank srank[3][M_STR];
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}
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};
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struct Weighted
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struct Weighted
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{
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{
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@ -43,7 +43,9 @@ struct WAlloc
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};
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};
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void isort(char [][M_STR], struct Rank[], int);
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void isort(char [][M_STR], struct Rank[], int);
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void rank(struct RankList *);
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void rank(struct Rank *, int);
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void print_ranklist(struct RankList *);
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void print_ranklist(struct RankList *);
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int rrlstdin(struct Rank[]);
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#endif
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#endif
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BIN
weightedrank
BIN
weightedrank
Binary file not shown.
@ -59,8 +59,7 @@ main(int argc, char *argv[])
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}
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}
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items->rank_count = rrlstdin(items->rank);
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items->rank_count = rrlstdin(items->rank);
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memcpy(items->srank, items->rank, sizeof(items->rank));
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rank(items->srank, items->rank_count);
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rank(items);
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if (!weighted) {
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if (!weighted) {
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// print the rank list
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// print the rank list
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@ -114,11 +113,11 @@ main(int argc, char *argv[])
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}
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}
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt1);
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt1);
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rank(&mem->r[0]);
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rank(mem->rl.srank[0], mem->rl.rank_count);
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt2);
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt2);
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rank(&mem->r[1]);
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rank(mem->rl.srank[1], mem->rl.rank_count);
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt3);
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt3);
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rank(&mem->r[2]);
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rank(mem->rl.srank[2], mem->rl.rank_count);
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w_end:
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w_end:
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@ -154,12 +153,13 @@ isort(char matrix[][M_STR], struct Rank to_sort[], int len) {
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}
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}
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int
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int
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rrlstdin(struct Rank items[]) {
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rrlstdin(struct Rank items[])
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{
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printf(BOLDWHITE "Enter items...\n" RESET);
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printf(BOLDWHITE "Enter items...\n" RESET);
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int i;
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int i;
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for (i = 0; i < M_STR; i++) {
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for (i = 0; i < M_STR; i++) {
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// local buffer for name
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// local buffer for name
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char *name = items->rank[i].name;
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char *name = items[i].name;
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puts(BOLDGREEN "> " RESET);
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puts(BOLDGREEN "> " RESET);
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fgets(name, M_STR_LEN, stdin);
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fgets(name, M_STR_LEN, stdin);
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@ -179,10 +179,13 @@ rrlstdin(struct Rank items[]) {
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}
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}
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name[nl] = '\0';
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name[nl] = '\0';
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}
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}
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return i;
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}
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}
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void
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void
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rank(struct RankList *items) {
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rank(struct Rank *items, int i)
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{
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// construct matrix of comparisons
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// construct matrix of comparisons
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// NOTE: it doesn't actually store the "reason",
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// NOTE: it doesn't actually store the "reason",
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// it just forces the user to type something out lol
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// it just forces the user to type something out lol
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@ -194,19 +197,19 @@ rank(struct RankList *items) {
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// compare all of the elements
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// compare all of the elements
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for (int j = 0; j < i; j++) {
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for (int j = 0; j < i; j++) {
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for (int k = j + 1; k < i; k++) {
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for (int k = j + 1; k < i; k++) {
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printf("%s vs %s (>/<): ", items->rank[j].name, items->rank[k].name);
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printf("%s vs %s (>/<): ", items[j].name, items[k].name);
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// read one char, set matrix accordingly
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// read one char, set matrix accordingly
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char c = getchar();
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char c = getchar();
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if (c == '>') {
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if (c == '>') {
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matrix[j][k]++;
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matrix[j][k]++;
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items->rank[j].score++;
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items[j].score++;
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} else if (c == '<') {
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} else if (c == '<') {
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matrix[k][j]++;
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matrix[k][j]++;
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items->rank[k].score++;
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items[k].score++;
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} else {
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} else {
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printf("Setting to " BOLDRED "<" RESET ": %c\n", c);
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printf("Setting to " BOLDRED "<" RESET ": %c\n", c);
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matrix[k][j]++;
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matrix[k][j]++;
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items->rank[k].score++;
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items[k].score++;
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}
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}
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// clear input buffer
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// clear input buffer
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@ -220,12 +223,8 @@ rank(struct RankList *items) {
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}
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}
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}
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}
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memcpy(items->srank, items->rank, sizeof(struct Rank) * M_STR);
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items->rank_count = i;
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// insertion sort: the array **should be** nearly sorted
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// insertion sort: the array **should be** nearly sorted
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isort(matrix, items->srank, i);
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isort(matrix, items, i);
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}
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}
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void
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void
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