small bug in output but everything else fixed
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d8b87a0de0
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e04c6e3a21
BIN
weightedrank
BIN
weightedrank
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@ -65,10 +65,10 @@ main(int argc, char *argv[])
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}
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rank(items->srank, items->rank_count);
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if (!weighted) {
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// print the rank list
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print_ranklist(items);
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} else {
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if (weighted) {
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// weighted ranking
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puts(BOLDWHITE "Choosing top 3 weights." RESET);
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// leave if any are null
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if (items->rank_count < 3) {
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@ -90,7 +90,6 @@ main(int argc, char *argv[])
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char buf[16]; //enough to hold weight
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float left = 1.0; // 100%
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char *ptr;
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// ask for weights
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/* weight 1 */
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printf(BOLDWHITE "Weight for %s\n" BOLDGREEN "(1.0) > " RESET, weighted.opt1);
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@ -101,14 +100,13 @@ main(int argc, char *argv[])
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goto w_end;
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}
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if (ptr != NULL) {
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printf(BOLDWHITE "Using %f" RESET "\n", weighted.opt1_w);
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}
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printf(BOLDWHITE "Using %g for %s" RESET "\n",
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weighted.opt1_w, weighted.opt1);
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left -= weighted.opt1_w;
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/* weight 2 */
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printf(BOLDWHITE "Weight for %s\n" BOLDGREEN "(%f) > " RESET, weighted.opt2, left);
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printf(BOLDWHITE "Weight for %s\n" BOLDGREEN "(%g) > " RESET, weighted.opt2, left);
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fgets(buf, 16, stdin);
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weighted.opt2_w = strtof(buf, &ptr);
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if (weighted.opt2_w >= 1.0 || weighted.opt2_w <= 0.0) {
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@ -116,24 +114,27 @@ main(int argc, char *argv[])
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goto w_end;
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}
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if (ptr != NULL) {
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printf(BOLDWHITE "Using %f" RESET "\n", weighted.opt2_w);
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}
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printf(BOLDWHITE "Using %g for %s" RESET "\n",
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weighted.opt2_w, weighted.opt2);
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left -= weighted.opt2_w;
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/* weight 3 */
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printf(BOLDWHITE "Weight for %s\n" BOLDGREEN "(%f) > " RESET, weighted.opt3, left);
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fgets(buf, 16, stdin);
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weighted.opt3_w = strtof(buf, &ptr);
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if (weighted.opt3_w >= 1.0 || weighted.opt3_w <= 0.0) {
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printf(BOLDRED "Error: weight must be between 0 and 1\n" RESET);
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goto w_end;
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weighted.opt3_w = left;
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printf(BOLDWHITE "Using %g for %s" RESET "\n",
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weighted.opt3_w, weighted.opt3);
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// copy memory before ranking
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int space = sizeof(struct Rank) * items->rank_count;
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// manual copy with for loop
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for (int i = 0; i < items->rank_count; i++) {
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strncpy(mem->rl.srank[0][i].name, items->rank[i], M_STR_LEN);
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}
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if (ptr != NULL) {
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printf(BOLDWHITE "Using %f" RESET "\n", weighted.opt3_w);
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}
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memcpy(mem->rl.srank[1], mem->rl.srank[0], space);
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memcpy(mem->rl.srank[2], mem->rl.srank[1], space);
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt1);
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rank(mem->rl.srank[0], mem->rl.rank_count);
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@ -142,15 +143,34 @@ main(int argc, char *argv[])
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printf(BOLDRED "\nRank according to %s\n\n" RESET, weighted.opt3);
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rank(mem->rl.srank[2], mem->rl.rank_count);
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// now do some vector math :)
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// nothing too performance intensive, don't need to optimize
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printf("\n\n" BOLDWHITE "**FINAL RANKING**" "\n"
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"%s " BOLDGREEN "(%f)" BOLDWHITE " | "
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"%s " BOLDGREEN "(%f)" BOLDWHITE " | "
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"%s " BOLDGREEN "(%f)" RESET "\n\n",
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BOLDYELLOW "name | "
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"%s " BOLDGREEN "(%g)" BOLDWHITE " | "
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"%s " BOLDGREEN "(%g)" BOLDWHITE " | "
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"%s " BOLDGREEN "(%g)" BOLDWHITE " | "
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"total " RESET "\n\n",
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weighted.opt1, weighted.opt1_w,
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weighted.opt2, weighted.opt2_w,
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weighted.opt3, weighted.opt3_w);
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for (int i = 0; i < mem->rl.rank_count; i++) {
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// garbage dot product T_T
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int total = mem->rl.srank[0][i].score * weighted.opt1_w +
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mem->rl.srank[1][i].score * weighted.opt2_w +
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mem->rl.srank[2][i].score * weighted.opt3_w;
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printf(BOLDWHITE "%s | "
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BOLDGREEN "%d*%g " BOLDWHITE "|"
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BOLDGREEN "%d*%g " BOLDWHITE "|"
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BOLDGREEN "%d*%g " BOLDWHITE "|"
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BOLDGREEN "%d " RESET "\n",
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mem->rl.srank[0][i].name,
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mem->rl.srank[0][i].score, weighted.opt1_w,
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mem->rl.srank[1][i].score, weighted.opt2_w,
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mem->rl.srank[2][i].score, weighted.opt3_w,
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total);
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}
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w_end:
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free(mem);
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}
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